![]() Hybrid Renderer renders all entities created in ECS.Entities implements the new ECS features. ![]() The following packages are essential for any ECS-based project: Note: Selecting In Project from the drop down menu next to the + symbol will restrict the list of packages for easier updating. How to hook up all of the above to fully leverage ECS.Systems, the holders of logic and behaviors that act on your data, manipulating and transforming it for your game.Components, and how they can store data efficiently, if used correctly. ![]()
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